Thomas Studied 3D Computer Graphics and Simulation at ENSIMAG where he earned his degree in Applied Mathematics.
Before joining SPEAG he worked in Tokyo in R&D for animation studio software at OLM Digital inc..
And In 2018 developed a Hand-free 3D interaction device based on stereoscopic computer vision for academic research in Human Computer Interaction.
Thomas will contribute to C++ software development in the hardware-related software team.